League of Legends

League of Legends

Declining

· #32 in category

Joined 2009 ·

Compare to rivals

Channel Health

Stable

Consistent performance

Views Trend (28D)

-16.3% vs prior period

Sub Momentum

+0 gained this week

Revenue Efficiency

~$1.20–$3.00 / 1k views

Est. from category CPM

Upload Cadence

2 videos / week

Lifetime average

Total views
0.1%

9.6B

▲ +905.1K last week

Subscribers
0.0%

16.0M

▼ 0.0% last 28d

Est. monthly earnings

$9K–$22K

Last 28 days

Weekly views (peak)

1.8M

Apr 8 — post upload

Growth Trends

Weekly views

Spikes on upload day, baseline ~868.2K–1.3M

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Weekly views

Weekly subscriber gain

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New subscribers· YouTube rounds large channels to nearest 1M

Recent weekly stats

Last 5 data points

WeekViews+SubsSignal
Apr 13905.1K+0partial day
Apr 121.2M+0strong
Apr 111.2M+0strong
Apr 10868.2K+0steady
Apr 91.3M+0strong

Views-to-subscriber conversion

Sub gain relative to weekly view volume

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Apr 8 sub anomaly

Zero subscriber growth despite 1.8M views that week. Possible data artifact, or audience retention without conversion — worth monitoring.

Views floor is very high

Even in "off" weeks, League of Legends sustains 1–1M weekly views. This baseline is a strong moat — hard for competitors to match at scale.

About

Recently recognized as the most played video game in the world—100 million play every month—League of Legends® is a multiplayer online battle arena game (MOBA). Players choose a role from an expandin...